Author Archives: Alexia Cohen

About Alexia Cohen

I am a student at the School of Visual Arts' Products of Design MFA program.

Fading in and out of color

Hello,

I had a lot of fun with the RGB LED this week. Instead of using a pingpong ball to diffuse it I used a flexible plastic material and was able to film the subtle differences in color through my phone’s camera by placing the plastic directly on the lens of the camera. I played some Amadou & Mariam in the background for rhythm:

 

In the second exercise for this week it was hard to get super creative, but I was able to change the rate of fade. Here is a faster fade than the original with the delay at 5:

Thank you for visiting!

Teardown: Nintendo Entertainment System

For our first project I decided to teardown a Nintendo Entertainment System, which I found at the Lower East Side Ecology Center Reuse Store in Gowanus, what a great place!

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Aside from dropping off a bag full of old cables and some broken speakers; I had the privilege of walking around with one of the workers there, Carlos Cabrera. He showed me around the prop isles and some back isles where there were some things that he thought could be interesting to teardown. It was a hard choice, but I decided to go for a Nintendo, since it was the first video game I played with as a child. This one was damaged by a spill. Fun fact: the store has a functional one in the front that visitors may test out, I got to play Mario Bros for a couple of minutes   =)

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The teardown was fairly easy, I used 2 small screwdrivers and a pair of pliers. Clic on the pictures below to see the full progression with some explanations along the way.

One thing that I noticed while tearing down the Nintendo is what caused the unit to break. A liquid of some sort must have spilled on the unit, and seeped through the top vents into important parts of the circuit board. The gravity of the damage could have easily been avoided if the vents would have been designed on the sides or back of the unit. While researching, I also came across people who complained that the way the games hooked into the machine,  it is delicate and prone to problems. Not only did dust interfere with the video game (most of us can remember having to blow on the game before inserting it!), but if any of the prongs were bent out of shape, the whole part had to be changed. In the last picture of my slide progression you can see it, it is the black plastic part right above the circuit board.

The experience of tearing down an electronic was pretty fun, researching the parts also yielded some interesting insights about this product, I am still in awe with the complexity of the circuit and I am looking forward to learning more about circuits and programing with Arduino. Thank you!